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honey

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Devlog

  • #4 devlog
    April 28, 2025 by fiehra
    although it proved difficult to make significant progress in the game while working a new job and recovering from an injury, i still managed to improve the game. this patch is mainly focused on improv... Continue reading
  • #3 devlog
    April 13, 2025 by fiehra
    1
    As I am starting a new job and preparing for a bjj competition my progress on honey was limited. but we still got some neat stuff done. this is a smaller patch where i mostly played with pixelart and... Continue reading
  • #2 devlog
    March 26, 2025 by fiehra
    unfortunately i had some health related issues which cause development of honey to stall out a bit. quite visible in the gitlab history. had to take a few days off to recover. i still managed to push... Continue reading
  • #1 devlog
    March 13, 2025 by fiehra#godot, #aseprite, #programming, #art, #32x32, #pixelart, #gamedev
    used the solodev marathon gamejam to get me motivated to start and plan this project. was a great learning experience again! focused mainly on learning more about pixelart, improving my speed painting... Continue reading
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